Level
3rd
Casting Time
1 Action
Range/Area
Self 30 ft.
Components
V, S, M
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)

You invoke a melody of pure sorrow. You target a number of creatures equal to 1 plus your spellcasting modifier number of creatures of your choice within a 30-foot radius of you. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.

It takes a −2 penalty to AC and has disadvantage on Dexterity saving throws. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn.

If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 15 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell.

A creature affected by this spell makes another Wisdom saving throw at the end of each of its turns. On a successful save, the effect ends for it. Creatures who make this saving throw outside of the casters 30ft radius, have advantage on their wisdom saving throw to end the effect.

 

Ancient Bardic Magic: When you cast this spell, and at the start of subsequent turns you may sacrifice all your movement until the start of your next turn to maintain the spell rather than use your concentration. If you are forced to move, you must still make a concentration save in order to maintain the spell.

 

Spell Tags: Control Debuff

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

DM_Ron_Reyes

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