The caster calls upon the dark powers, blood hands dive into the ground. As they descend, a pool of dark, viscous blood starts to rise from the earth, flooding the area within a 30-foot radius centered on a point you choose within range. The blood swirls and churns, creating an ominous atmosphere.
Effects:
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Buff Purge: When the blood erupts, it purges all magical buffs and enhancements from creatures caught within the area of effect. This effect extends to all enemies in the affected radius.
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Necrotic Eruption: Upon reaching its peak, the blood erupts in a gruesome display of necrotic power. All creatures in the area must make a Dexterity saving throw. On a failed save, a creature takes 12d10 necrotic damage, and its current hit points are reduced by half. On a successful save, the damage is halved.
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