Level
2nd
Casting Time
1 Action
Range/Area
Self (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Lightning

You raise your hand and, having warned your allies, snaps your fingers. A blinding flash of lightning bursts out of your hand. All enemy creatures in a 20-foot sphere centered on you must make a Constitution saving throw. On a failed save, a creature takes 3d6 lightning damage and is blinded till beginning your next turn. On a successful save, the creature takes half as much damage and isn't blinded.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

[Tome of spells: Lightning] 

* - (A small piece of shattered glass )

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BioWar#94499

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