Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Round
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Force
By harnessing the power of the blood flowing through your target's veins within a 30-foot range, you can exert control over their inner life force The target must make a Constitution Saving Throw of 17 or become Paralyzed by your ability to control their blood, forcing them to move as a puppet. This lasts until the end of your next turn.
On a failed save the target takes 2d8+(Your CON) of force damage.
On a passed save the target takes 1d8+(Your CON) of force damage and is not Paralyzed.
As a Bonus Action you can move your target within 15 feet of where they were Paralyzed.
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