Level
9th
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

The wielder of The Celestial Ring channels the powers of time and space to attack his enemies' very connection to reality itself. As the target creature's ties to real space begin to tear, they take 30d10 Celestial damage and 20d8 Psychic damage. The target must make a DC 30 Constitution saving throw or gain a level of Cosmic Dissonance. Any level of Cosmic Dissonance subjects the affected creature to disadvantage on all attack roles.

Cosmic Dissonance (1):  If a creature has level 1 Cosmic Dissonance at the start of their turn they take 5d10 Celestial and 5d6 Psychic Damage.  Then they must make a DC 30 Constitution saving throw, on a successful save, their level of Cosmic Dissonance is reduced by 1; On a failed save, their level of Cosmic Dissonance is increased by 1.

Cosmic Dissonance (2): If a creature has level 2 Cosmic Dissonance at the start of their turn they take 10d10 Celestial and 10d6 Psychic Damage. Then they must make a DC 30 Constitution saving throw, on a successful save, their level of Cosmic Dissonance is reduced by 1; On a failed save, their level of Cosmic Dissonance is increased by 1.

Cosmic Dissonance (3): If a creature ends their turn with level 3 Cosmic Dissonance, they become fully severed from the fabrics of time and space, and are thereby rendered non-existent - this affect can only be reversed by the Wish spell.

Available For: Wizard (Legacy)

LionDm

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