Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Combat (...)

You force a creature away from you using telekinetic energy. The target creature must make a Strength saving throw. On a failure, the creature takes 2d6 Force damage and is thrown back 15 feet.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 and are thrown an additional 5 ft for every spell level above 2nd.

Spell Tags: Damage Control Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Kazami

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