Level
4th
Casting Time
8 Hours Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

Magic is drawn from the Weave in order to either repair or transfer the effect of a magical item of your choice and make before you. Casting this ritual allows you to modify a magic item using a quantity of coins or residuum required equal to the cost of the magic item. To repair a magical item is equal to the price of magical item. To transfer the effect of a magic item to another object of equal category [weapon to weapon, wondrous item to wonderous item], the cost is halved. The caster must make an ability check using their spellcasting modifier. On a failure, the material components are immediately destroyed and the spell ends. A magic item can only be modified by magic users with a spell casting level that matches the rarity of the magic item according to the table below.

Rarity Spell Casting Level Spell DC Value*
Common 4th Level+ 8 50gp
Uncommon 4th Level+ 12 250gp
Rare 6th Level+ 16 2,500gp
Very Rare 8th Level+ 20 25,000gp
* - (Coins or residuum of equal value required to the magical item, which the spell consumes. )

Previous Versions

Name Date Modified Views Adds Version Actions
7/27/2019 2:39:17 AM
32
0
1
Coming Soon
8/1/2019 3:30:39 PM
54
1
--
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Lo_Rezzie_No

Comments

Posts Quoted:
Reply
Clear All Quotes