Magic is drawn from the Weave in order to either repair or transfer the effect of a magical item of your choice and make before you. Casting this ritual allows you to modify a magic item using a quantity of coins or residuum required equal to the cost of the magic item. To repair a magical item is equal to the price of magical item. To transfer the effect of a magic item to another object of equal category [weapon to weapon, wondrous item to wonderous item], the cost is halved. The caster must make an ability check using their spellcasting modifier. On a failure, the material components are immediately destroyed and the spell ends. A magic item can only be modified by magic users with a spell casting level that matches the rarity of the magic item according to the table below.
| Rarity | Spell Casting Level | Spell DC | Value* |
|---|---|---|---|
| Common | 4th Level+ | 8 | 50gp |
| Uncommon | 4th Level+ | 12 | 250gp |
| Rare | 6th Level+ | 16 | 2,500gp |
| Very Rare | 8th Level+ | 20 | 25,000gp |
Previous Versions
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8/1/2019 3:30:39 PM
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