Befitting its name, Malevolent Shrine constructs an environment centered around a small, disfeatured Buddhist shrine (vaguely resembling a chinjudo) that has been distorted to instead enshrine demons. It is surrounded by dark-colored water and horned, bull-like skulls on the ground. The roof also has horns coming out of it, along with human skulls that hang down from it. The four entrances to the shrine are formed by large, grotesque mouths, complete with humanlike teeth and tongues
Malevolent Shrine's guaranteed-hit ability can be made to relentlessly slash apart anything until nothing but dust remains of what has caught in the effective range, via Sukuna's two types of slashing attacks: Cleave and Dismantle, which only cease when the domain is disengaged or Sukuna is so badly injured he can not sustain the domain anymore. Sukuna can set which of the two attacks to use against specific types of targets, such as using Dismantle for inanimate objects and Cleave for subjects with cursed energy
Sukuna has the divine ability to expand his domain without closing the barrier to create a separate space. This creates a binding vow due to allowing an escape route from the domain that enables him to expand the effective range of the guaranteed-hit up to a maximum radius of nearly 200 meters. Furthermore, unlike other domains which operate with an outer shell like unlimited void and can be cancelled if the shell is destroyed, Malevolent Shrine cannot be destroyed by any normal means because of the lack of an enclosed barrier. The only way to effectively destroy Malevolent Shrine is to injure Sukuna to the point where he can no longer maintain the domain