Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold

A halo of freezing vapor surrounds and energizes you. Your walking speed increases by 10 feet. When you move at least 20 feet in a straight line and end your movement within 5 feet of a creature, you can use your bonus action to force them to make a Dexterity saving throw. On a failure, the creature takes 4d6 cold damage, or half as much on a success.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage you deal is increased by 1d6 for each spell slot level above 3rd.

* - (a vial of smoke)

Spell Tags: Damage Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Quenzelone

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