Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Until Dispelled
School
Conjuration
Attack/Save
Melee
Damage/Effect
Upon casting, a phantasmal dagger appears in your hand, having the same stats as a normal dagger.
If the dagger gets more than 60 feet away from its caster, or untill if the spell is cast again, it vanishes.
At Higher levels:
5: Daggers summoned via this cantrip have a +1 to their stats, and counts as a magical weapon.
11: You may summon 2 daggers instead of 1, and the amount of daggers you may have out is 2.
17: When a dagger is thrown as a ranged attack, you may instead cast Magic Missiles at a 1st level.
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