Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Fire

As you cast this spell, choose an element from acid, cold, fire, lightning, or poison. You touch a pouch or quiver which stores your ammunition. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the container, the target takes an extra 1d6 damage of the type you chose when casting this spell. The spell’s magic ends on the piece of ammunition when it hits or misses, and the spell ends when twelve pieces of ammunition have been drawn from the pouch or quiver.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of pieces of ammunition you can affect with this spell increases by two for each slot level above 3rd.

Spell Tags: Damage Buff

Drewmeister11

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