Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Combat (...)
As part of your weapon attack, you magically create additional rounds of ammunition to replace the ones you just used.
You can make up to 4 additional weapon attacks this turn. These attacks can be made against the same creature or different creatures. These attacks count as magical, and your first shot becomes magical if it wasn't already.
At the end of the turn, the ammunition fired from these shots disappear, and your original piece of ammo returns to its original state.
* - (one piece of ammunition which will be used for the attack)
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