Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Control (...)

You tap into the unstable energies of potentiality, causing a localized temporal flux. Choose a point within range. All creatures, objects, and spells within a 20-foot radius centered on that point are affected by the flux. The flux lasts for the duration or until you lose concentration.

  • Time Distortion: Creatures within the area have disadvantage on Dexterity saving throws.

  • Chronal Resonance: At the start of their turn, creatures within the area must roll a d20. On a roll of 10 or lower, their movement speed is halved until the start of their next turn. On a roll of 11 or higher, they gain a +2 bonus to their movement speed until the start of their next turn.

  • Temporal Displacement: Any spell cast within or into the area that requires an attack roll has disadvantage on that roll.

Casting this spell at a higher level: When you cast this spell using a spell slot of 3rd level or higher, the radius of the flux increases by 10 feet for each slot level above 2nd. Additionally, the duration increases by 1 minute for each slot level above 2nd.

 

* - (an hourglass filled with red sand)

Previous Versions

Name Date Modified Views Adds Version Actions
1/15/2024 8:48:48 AM
0
1
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Coming Soon

Spell Tags: Control Warding

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy)

Lastavica

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