Level
3rd
Casting Time
1 Reaction *
Range/Area
30 ft. (30 ft. )
Components
V, S
Duration
Special 3 Rounds
School
Conjuration
Attack/Save
Melee
Damage/Effect

If you tear up a weapon contract and do a specific incantation you summon the weapon as an animated object.
Your weapon appears with a small puff of smoke, flies towards, and starts attacking the nearest enemy.
The weapon uses base stats so only has bonuses if the weapon itself has them. It does get a +1 to hit and damage for every 3 levels of Documancer. The weapon stays active until all the enemies are vanquished or its time runs out which is 3 rounds +1 round for every two Documancer levels.
You can use a move action to direct it to a different target, but if at the end of your turn, you are more than 30 feet from the weapon, the spell ends.
If you use a non-magical weapon in this manner the weapon vanishes after use but when magical weapons are used
they fall on the ground in the location they were when the spell ends.

* - If you tear up a weapon-contract and do a specific incantation

Previous Versions

Name Date Modified Views Adds Version Actions
12/22/2025 7:25:38 AM
0
1
5e
Coming Soon

Available For: Cleric (Legacy)

GedionDesigns

Comments

Posts Quoted:
Reply
Clear All Quotes