You summon 1 vicious Monkey, chimpanzee, or babboon of your choice and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
Each primate disappears when it drops to 0 hit points or when the spell ends.
The summoned primate is friendly to you and your companions. Roll initiative for the summoned primate, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to it, it defends itself from hostile creatures, but otherwise take no actions.
At Higher Levels. When you cast this spell using certain higher-level spell slots, more creatures appear: two with a 4th-level slot, three with a 7th-level slot, and four with a 9th-level slot.
* - (Any primate hair)
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