Level
1st
Casting Time
1 Minute Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)

This spell animates a carefully prepared construct of Tiny size. The object shares your initiative and acts immediately after your turn, it can attack your opponents to the best of its ability.

You can give simple commands to the construct on your turn (no action required) and it will carry them out to the best of it's abilities and understanding.  you can direct it not to attack, to attack particular enemies, or to perform other actions. You choose the object to animate, and you can change that choice each time you cast the spell. The cost of the body to be animated is 10 gp x its hit points. The body can be reused any number of times, provided it isn’t severely damaged or destroyed.

If no prepared construct body is available, you can animate a mass of loose metal or stone instead. Before casting, the loose objects must be arranged in a suitable shape (taking up to a minute), and the construct’s hit points are halved. An animated construct has a Constitution of 10, Intelligence 5, Wisdom 3, and Charisma 1. Other characteristics are determined by the construct’s size as follows.

Animated Object Statistics
Size HP AC Str Dex Attack Spell Slot
Tiny 15 12 4 15 +3 to hit, 1d4 + 4 damage 1st
Small 30 13 6 14 +4 to hit, 1d8 + 2 damage 2st
Medium 45 14 10 12 +5 to hit, 2d6 + 1 damage 3rd
Large 60 15 14 10 +6 to hit, 2d10 + 2 damage 4th
Huge 100 16 18 8 +8 to hit, 2d12 + 4 damage 5th
Gargantuan 120 17 20 6 +10 to hit, 4d8 + 6 damage 6th

 

At Higher Levels. Casting this spell using higher level spell slots allows you to increase the size of the construct animated, or animate additional constructs.  If you use a spell slot of level 2nd, 3rd or 4th level, You can animate up to spell level x 15 hp worth of Constructs.  If you use a spell slot of 5th or 6th You can animate up to spell level x 20 hp worth of Constructs, if you use a spell slot of 7th or  8th you can animate up to spell level x 25 hp worth of constructs, If you use a 9th level slot you can animate up to 240 hp worth of Constructs.

* - (A Construct body of appropriate size worth at least it's hp x 10 gold pieces)

Spell Tags: Creation Damage

Available For: Wizard (Legacy) Cleric (Legacy) - Forge Domain

DMJess

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