Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

You hurl magical bile at a foe, afflicting them with a disease. Perform a ranged spell attack against one creature that you can see within range. On a successful hit, the target suffers (2d8) necrotic damage and suffers the effects of one of the following diseases for 1 minute (your choice):

 

Unsettled Gut: The target's guts become unsettled. As long as the target is affected by the disease, the target suffers from the Poisoned condition.

Fungal Rot: The target's flesh on their feet begins to rot, causing the target to find difficulty moving. As long as the target is affected by the disease, the target suffers from the Grappled condition. This grapple is only broken if the spell ends on the target.

Influenza: The target's breathing becomes more irregular and labored. As long as the target is affected by the disease, the target's movement speed is halved, and the target has disadvantage on dexterity saving throws.

Laryngitis: The target's throat begins to swell, making it hard to speak. As long as the target is affected by the disease, the target is silenced and may not use verbal components to cast spells.

At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

* - (dried or wet snot or another form of mucous or bile)

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

monkeyatso

Comments

Posts Quoted:
Reply
Clear All Quotes