Level
3rd
Casting Time
1 Action
Range/Area
100 ft.
(50 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold
A bright, jagged streak flashes from your hand to a point you choose within range and then blossoms into a flurry of snow and ice. Each creature in a 50-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 cold damage on a failed save, or half as much damage on a successful one.
The ice spreads around corners. It snuffs out flaming objects in the area that aren't magical or being carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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