Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
1 Minute
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Combat (...)

You infuse an object with kinetic magic, transforming it into a boomeranging projectile that can be hurled at enemies with uncanny precision.

Choose one non-magical object weighing no more than 5 pounds that you can touch. This object becomes a magical projectile with the thrown property (60/120).

When you cast this spell, and as an action on following turns, you can throw the projectile. The projectile automatically returns to your hand after hitting its target or reaching its maximum range. The projectile can bounce off surfaces and obstacles, allowing you to make attacks around corners or obstacles.

The spell ends if the object is destroyed, if the duration expires, or if you dismiss it as a bonus action.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target an additional creature within range when you throw the object for each slot level above 2nd. You must make separate attack rolls for each creature.

Spell Tags: Utility Combat

Available For: Bard (Legacy) Ranger (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

AruthaGhost

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