Level
5th
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
A sphere of energy erupts from you, encasing and protecting you. Until the end of your turn, the shield absorbs up to 50 points of damage that you would've taken before shattering , including the triggering attack, spell, or effect, leaving you unharmed. Line effects and spells, such as lightning bolt and some dragons' breath, stop completely at the sphere if its damage is entirely absorbed. The shield reflects a magic missile spell back to the caster, using its spellcasting ability, instead of absorbing the damage.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the amount of damage the shield absorbs increases by 10 for each slot level above 5th.
* - which you can take when you are hit by an attack or make a saving throw against a spell or effect and would take damage
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