Level
3rd
Casting Time
1 Action
Range/Area
Touch (10 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Fire

You touch a metal weapon worth at least 2sp or a suit of heavy or medium metal armor, and it begins to glow red hot, creating an area of superheated air within a 10ft radius sphere around it. Any creature that ends its turn in the sphere must make a Constitution saving throw, taking 3d6 fire damage on a failure, or half as much on a success.

When a creature without resistance or immunity to fire damage tries to enter the sphere on its turn, it must first make a Constitution saving throw. On a success, the creature enters the sphere and takes 1d6 fire damage, and cannot enter the sphere on a failure.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2019 2:24:04 PM
41
1
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Coming Soon

Spell Tags: Damage Control

Available For: Bard (Legacy) Cleric (Legacy) - Forge Domain

Niveo

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