Level
3rd
Casting Time
1 Action
Range/Area
Self (50 ft. *)
Components
V, S
Duration
1 Round
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Cold

Magical clouds spread from you, filling a 50-foot-radius sphere for the duration. The area is then hit with high winds and shards of ice, heavily obscuring the area. The storm spreads around corners. A creature with darkvision can see through the driving snow, but no source of light can fully illuminate it.

The target for the storm is set to the you, and the storm originates from you and moves with you. Each enemy in the area must make a Constitution saving throw DC 15. On a failed save, the creature takes 2d6 ice damage.

Additionally any ice damage that is taken within the zone is doubled. Any ice damage that is dealt to the caster of this spell is cut in half instead for the spells duration. The Blizzard continues until the end of your next turn. 

Spell Tags: Damage Control Environment

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DemonKingRyuki

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