You harness the power of nature to summon a surge of coral growth. The spell instantaneously creates a 20-ft. radius sphere of rapid coral growth centered on a point you choose within range. The coral emerges from the ground, water, or any solid surface in the area. The coral created by this spell withers away once the spell ends.
Choose a mode:
• Barrier Formation: You create a dense, durable barrier of tightly woven tentacled branches. The spell creates an up to 40-ft. wide and 20-ft. tall, 4-in. thick wall. If the wall cuts through a
creature’s space when it appears, the creature is pushed to one side of the wall (your choice). If a creature would be surrounded on all sides by the wall (or the wall and another solid surface), that creature can make a Dexterity saving throw against your spell save DC. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall. The barrier has an AC of 16 and 60 hit points. It blocks movement and line of sight. If the barrier takes damage exceeding its remaining hit points, it crumbles and disappears.
• Entangling Tendrils: The coral growth extends tendrils that ensnare creatures within the area. Creatures of your choice within the area must succeed on a Strength saving throw against
your spell save DC or become restrained. A restrained creature can free itself by succeeding on a Strength saving throw against your spell save DC. A creature can also be freed by destroying the coral formation, which has AC 16 and 30 hit points. The area of the coral growth is difficult terrain.
• Temporary Structures: You shape the coral to form simple temporary structures, such as platforms, steps, ramps, or huts that fit into the area. These structures each have AC 16 and 30 hit points. They can support the weight of medium size creatures and objects.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the radius of the coral growth increases by 10 feet for each slot level above 3rd. Additionally, the hit points
of the barrier formed by the spell increase by 10 for each slot level above 3rd.
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