You target a humanoid you can see within range. It must make a Wisdom saving throw. If it fails the saving throw, it will be forced to lie until the spell ends. The afflicted target will be forced to say the opposite of whatever they genuinely want to say. For example, if the target wants to tell someone to turn right, they will instead say to turn left, even if they try to cheat the enchantment by trying to tell that person to turn left. The spell forces the target to lie, and so it won't interfere if the target chooses to lie.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
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