Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft. (5 ft. *)
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Piercing (...)

The weapon or ammunition catches fire. You fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the fire then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 fire damage.

* - (a piece of weapon ammunition or a thrown weapon)

Spell Tags: Damage

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Countjest

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