Level
1st
Casting Time
1 Action
Range/Area
30 ft.
(5 ft. *)
Components
S, M *
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
Control
You create an image of a pile or chest of gold in the distance. A creature with a brain and eyes must succeed on a DC 10 Intelligence (Investigation) or be lured to the gold. If you wish, you may place this image anywhere (over a pit trap, for example). If the creature touches the gold, he/she takes 1d8 cold damage.
When you reach Level 4, this spell is increased by 1d8 for every 3 levels after that (Lev. 1 - 1d8, Lev. 4 - 2d8, Lev. 7 - 3d8, Lev. 10 - 4d8, and so on).
* - (a piece of ruby)
Comments