Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Buff
Through steeping yourself in the chaotic whims of history, you learn how to briefly channel the wild nature of time itself
As a bonus action, you can enter this state until the end of your next turn. While in this state you gain one of the following benefits:
- Luck: You receive brief flashes of the future, steeling yourself against oncoming assaults. Whenever you make a saving throw against an effect that deals damage, you can roll a d6 and add the number rolled to the total.
- Resistance: You rewind time, knitting together injuries as they occur. You have resistance to bludgeoning, piercing, and slashing damage.
- Swiftness: Time stutters, slowing others but hurtling you forward. Your movement speed increases by 15 feet, and you do not provoke opportunity attacks.
At Higher Levels. When you cast this spell using a spell slot of 3th level or higher, add an additional effect and increase the duration by 1 more round.
*Modifications of generic school mage stat blocks ability in Strixhaven for the 5 schools, can be added to NPC sheets to replace generic monster stat blocks suggested.
Comments