Level
4th
Casting Time
1 Action
Range/Area
Self (150 ft. )
Components
M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Piercing

You transform a ranged weapon into a more powerful version. It is now able to fire 4 shots within a 150ft cone that ignores reload properties with each shot making a ranged spell attack roll.These shots pierce through creatures unless the first creature is Large or greater. When a Medium or less creature is hit and is the first creature to be hit, it is knocked prone. When a Large creature is hit and is the first creature to be hit, move speed is reduced by half. No condition is applied on creatures Huge or greater.

On a hit, the first creature takes 4d6 piercing damage. If there is a creature directly behind the first, that creature takes 2d4 piercing damage. The 1st shot consumes 1 ammunition, the 2nd, two ammunition, the 3rd three ammunition, and the 4th, four ammunition. The 4th shot is perfectly crafted and is guaranteed to critically strike on a hit. This spell ends voluntarily, when all four shots have been fired, or ammunition is no longer available for the following shot.

At Higher Levels: If you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

 

* - (Ranged weapon that consumes any type of ammunition.)

Available For: Ranger (Legacy)

Debetterest

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