Level
4th
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Special 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You gain the ability to temporarily ignore terrible wounds
and sustain your life through necromantic means. While
this spell is in effect, you do not fall unconscious if you
are at 0 hit points, and you do not need to make death
saving throws at the start of your turn. You must still make
a death saving throw if you take damage while at 0 hit
points. You are not killed until you have accumulated 5
failures.

* - when you take damage that would reduce you to 0 hit points

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

KFFK

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