Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
As a reaction, you compel a creature with 0 hit points other than you to fight onwards, preventing them from falling unconscious. The creature can take its turn normally, but must make a death saving throw at the end of its turn. If the creature takes damage while at 0 hit points, it suffers the normal effects of taking damage while at 0 hit points. If the creature fails 3 death saving throws, it does not die until the spell ends.
* - which you can take when you see a creature other than you within range fall to zero hit points ** - (Wood from a coffin or a chip of stone from a gravestone)
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