Enchant a contract between two parties. Once casted the contract becomes binding before the casters deity and cannot be broken by either party without consequence. In addition to any consequence outlined in the contract, breaking the contract after casting results in additional magical effects depending on the spell slot used. Both parties will be made aware of the consequences of breaking the contract as though it were told by a message spell as long as both parties are on the same page as the caster.
When cast as a cantrip: 1d10 psychic damage is inflicted upon the offender
When cast as a 1st level spell: 2d10 psychic damage is inflicted upon the offender
When cast as a 2nd level spell: Inflicts the target with deafen or poisoned for 72 hours or 3d10 psychic damage
When cast as a 3rd level spell: Inflicts the target with blinded or paralyzed for 72 hours or 4d10 psychic damage
When cast as a 4th level spell: Inflicts the target with 1 choice of deafen, poisoned, blinded, or paralyzed permanently until dispelled or 5d10 psychic damage
When cast as a 5th level spell: Inflicts the target with petrified for 72 hours or a -20 penalty to target hit point maximum for 1 week
When cast as a 6th level spell: Inflicts the target with 1 permanent curse* or a -30 penalty to target hit point maximum for 1 week
When cast as a 7th level spell: Inflicts the target with 2 permanent curses* or a -30 penalty to target hit point maximum for 1 week as well as a -1 to target modifiers
When cast as a 8th level spell: Inflicts the target with 3 permanent curses* or a -40 penalty to target hit point maximum for 1 week as well as a -2 to target modifiers
When cast as a 9th level spell: Target receives 20d10 psychic damage which cannot be reduced or avoided in any way as well as a permanent -40 penalty to target hit point maximum and a -3 to target modifiers. The target also receives 1 permanent curse*
*The curses and their strength can be determined by working with your DM.
* - (Written Contract)
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