Level
4th
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
A group of 7 daggers appear around a creature in your line of sight, every dagger homes in on the target and launches itself. The target must succeed on a dexterity saving throw. On a failed save take 7d4s of piercing damage. On a successful safe take half as much.
For every spell slot above 4th add another dagger and d4 of damage.
* - (A dagger)
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