Level
Cantrip
Casting Time
1 Action
Range/Area
Self (5 ft. *)
Components
V, S, M *
Duration
1 Round
School
Conjuration
Attack/Save
Melee
Damage/Effect
Lightning

You brandish the weapon used in the spell’s casting with electrical sparks and the caster can teleport up to 5 ft and make a melee weapon attack, the spell fails if the creature's speed is reduced to 0 (i.e, the grappled and restrained conditions, Or the spell Rime's Binding Ice.)

This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 lightning damage to the target on a hit, and the teleportation increases by 5 ft. (total of 10 ft) The damage roll increases by 1d8 at 11th level (2d8) (15 ft teleport) and again at 17th level (3d8) (20 ft teleport).

* - (a melee weapon worth at least 1 sp)

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Tam_Matteo_The_legend