Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

Choose one object that you would like to relocate weighing 1 to 5 pounds within range that isn’t being worn or carried. Instead of teleporting to your intended target, the object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 3d8 bludgeoning damage.

All creatures that witness the result of this spell will interpret it as a random event unrelated to your somatic movements. A creature will determine that it was an unintentional result of your spellcasting with a successful Intelligence (Arcana) or Wisdom (Insight) check against your spell save DC. If their check beats your spell save DC by 5 or more, they can determine that the spell was an intentional act.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

GentlemanOctopus

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