Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S, M *
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect

Coat a weapon in any damage type of your choosing

Bludgeoning, piercing, slashing

Fire, frost, lightning, acid, poison

Thunder, force, psychic

Necrotic, radiant

Add 1d4 damage to the next successful attack roll of the selected type, casting the spell at higher levels increases damage. 

If casted as an action add the damage dice of the coated weapon to the bonus. 

 

Cantrip - 1d4

Level 1 - 1d4 + 1

Level 2 - 1d6

Level 3 - 1d6 + 1

Level 4 - 1d8 

Level 5 - 1d8 + 1

Level 6 - 1d10

Level 7 - 1d10 + 1

Level 8 - 1d12

Level 9 - 1d12 + 1

* - (An object relating to the chosen damage type(dm decision))

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

PrismOfFire

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