Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 5 Minutes
School
Transmutation
Attack/Save
CHA Save
Damage/Effect
Buff (...)

You place the horns upon your head and feel the searing might of infernal magic weld the horns to your brow. For the duration of the spell, spells that deal fire, cold, or lightning damage add your Charisma modifier.

In addition, once before the spell ends, you can use an action to channel this infernal might. One creature that you can see and that can hear you within 120 feet must make a Charisma saving throw against your spell save DC. On a failed save, that creature loses the ability to speak for 3 turns. They can not communicate with allies through words, or cast spells that have a Verbal component.

* - (Two gilded ram horns worth 100 gp)

Spell Tags: Control Buff Debuff Utility

Available For: Warlock (Legacy) Wizard (Legacy)

Droagon_Borne

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