Level
6th
Casting Time
6 Actions
Range/Area
100 ft.
Components
V, S, M *
Duration
6 Hours
School
Transmutation
Attack/Save
None
Damage/Effect

With this spell, the spell caster can animate 1 suite of armor plus 1 suite for each 6 spell level.  These suites of armor will act in every way as though they had the actual soldiers that originally wore this armor inside of them and will serve for 6 hours or until banished or destroyed.  When attacked, each of these soldiers will stand and fight or attack as directed to the very last or until 6 hours have ended and then will fall to the ground defeated.  These knights were originally created by a Wizard when he and his companions took shelter inside an old abandoned keep and found its defenders all had gone or perished.  The enterprising Wizard had his companions position the skeletons and and empty suites of armor along the walls intending to fool their enemies when they arrived.  But the ruse didn't work.  When the enemies came, they were forced to fight (fleeing was not possible).  So, in an act of defiant desperation the Wizard Teloric cast a random spell, half figuring he would die; but at least he would take a few with him.  To his and his companions' ultimate amazement, some 42 skeletons and suites of armor came down from off the walls to help them. 

After the Battle, when they had gotten some rest, the Wizard tried to recreate the spell.  He managed to animate a few skeletons and corpses.  He even managed to animate a few pieces of armor.  But he never fully duplicated the spell again.  But at least, Caldor was safe.  This is just one spell created in a moment of crisis through an act of desperation.  Similar heroic acts are known or have been related.  

 

* - (One or more empty suites of reasonably complete armor, including boots, shields and up to 3 weapons each. )

Available For: Bard (Legacy) - College of Swords Cleric (Legacy) - Life Domain (Legacy) Cleric (Legacy) - Light Domain (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Forge Domain Cleric (Legacy) - Twilight Domain Cleric (Legacy) - Moon Domain Druid (Legacy) - Circle of the Moon (Legacy) Druid (Legacy) - Circle of Stars (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Paladin (Legacy) - Oath of the Watchers Ranger (Legacy) - Fey Wanderer (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer (Legacy) - Lunar Sorcery Warlock (Legacy) - The Hexblade Warlock (Legacy) - The Genie Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Illusion (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Battle Smith (Legacy) Artificer (Legacy) - Armorer (Legacy)

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