Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Combat (...)
When an enemy makes a ranged physical projectile attack against you, you can use your reaction to cast this spell. Make an attack roll with your spellcasting modifier; if the result is greater than the ability score whose bonus was applied to the enemy's attack, then a tendril of water darts out and snatches the projectile out of the air just before it can hit you. If applicable, you can add this projectile to your inventory.
* - an enemy makes a ranged physical projectile attack against you ** - (A container full of water)






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