Description: In a moment of inebriated genius, you hurl a magically charged insult at one creature you can see within range, weaving the spell's power with your drunken bravado. The target, caught off-guard by your slurred yet surprisingly cutting remark, must make a Wisdom saving throw. On a failed save, the target takes 1d4 psychic damage and is momentarily befuddled, causing it to make its next attack roll or skill check with disadvantage before the end of its next turn.
The bewilderment effect extends beyond combat prowess, affecting the target's ability to concentrate. If the target is casting a spell or concentrating on a spell when it fails the save against Tipsy Taunt, it must immediately make a concentration check with disadvantage.
Damage Increases with Level: The spell's psychic damage increases when you reach higher levels: 2d4 at 5th level, 3d4 at 11th level, and 4d4 at 17th level, as the potency of your insults grows with your experience and magical power.
* - (V (The caster must be inebriated or under the influence of an intoxicating substance to cast this spell.))
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