Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You hold out these needles and imbue them with dark magic. They fire at one or more creatures. Make four different ranged attack rolls. On a hit, the needles stick into the creature's limbs, if they have any, and they take 1d4 piercing damage. If a needle hits a limb, the creature looses control of the limb. If there are four needles in a creature, you gain control of the creature. These effects last a number of rounds equal to twice the number of needles that hit any creature.

At Higher Levels: You can cast this spell of two additional needles and get advantage on one of the attack rolls per extra level. You will need to supply the new needles as a component.

* - (four needles)

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Wiamialiv

Comments

Posts Quoted:
Reply
Clear All Quotes