Level
3rd
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Debuff

You choose a target within range, that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell, you must also roll a Wisdom save (using your spell save DC) and track your fails. These fails do not recharge. Upon every 5th fail,  the spell affects you instead of the target for the duration (concentration does not apply). The number of dice rolled is doubled.

  • while the target is affected by a curse they may take regular actions in combat, however, when moving more than 20 ft in a turn, attacking more than once, or casting a spell of 3rd level or higher, the target immediately takes 3D6 +4 (14) necrotic damage before resolving their actions/movement.

A remove curse spell ends this effect. At the DM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The DM has final say on such a curse's effect.

At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, the duration is concentration, up to 10 minutes. If you use a spell slot of 5th level or higher, the duration is 8 hours. If you use a spell slot of 7th level or higher, the duration is 24 hours. If you use a 9th level spell slot, the spell lasts until it is dispelled. Using a spell slot of 5th level or higher grants a duration that doesn't require concentration.

Spell Tags: Debuff

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy) Paladin (Legacy) - Oathbreaker Paladin (Legacy) - Oath of Conquest

Zion_S

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