Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Piercing
Any creatures within 5 ft. of you must make a Dexterity Saving throw. On a failure, they take take 1d8 damage as the element ruptures around you. On a success, they take half as much damage.
* - (Any Element)
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