Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Necrotic
You transfer energy to anything you touch, turning any liquid to gas. If you target a creature with this circle, they must attempt a Dexterity saving throw. On a failure, they take 4d6 damage and gain 1 level of exhaustion as the water in their body is forcefully evaporated. On a success, they take half as much damage. Otherwise, you may choose to turn any liquid within 5 ft. of you to gas for this circle's duration.
* - (Bio-Alchemy)
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