Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

Choose an object you are familiar with (you need not see the object) that weighs no more than 10 lbs and is not being worn or carried. If it is within 30ft of you it flies to your location, avoiding walls or other objects that would block its path. If it cannot find a path the spell will end and the object will follow the shortest path, and drop in front of the obstruction. If the object must travel outside of 30ft to reach you it falls to the floor the moment it is no longer within 30ft of you. The object flies into your hand or hovers at your location for 1 round before falling. 

At Higher Levels. When you cast this spell using a spell slot of 1st level or higher, you may select or stack one of the following effects for each slot level above 0.

  • Increase spell range by 100 feet.
  • Increase weight limit to 10 pounds.
  • Target up to 5 similar objects in range.
  • Target an item being worn or carried, the creature holding the object must make a strength saving throw against your spell save DC to keep a hold of the object

Previous Versions

Name Date Modified Views Adds Version Actions
2/10/2024 3:57:44 AM
4
1
--
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

ms_dead_frag

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