Level
2nd
Casting Time
1 Action
Range/Area
Components
V
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Damage (...)

You summon the winds of nature at you bec and call to surround the area you occupy. A gust of wind swirls around your surroundings and any living thing including nature and plants that touches the magic wind gives off a different sense giving you the location of all living things around you.

You automatically know anything within 20ft.          With 40ft the spell save is 14                                  With 60ft the spell save is 16                                  With 80ft the spell save is 18                                      With 100ft the spell save is 20...etc

At higher levels:

For each spell level higher casted, 5ft distance gets added enhancing the distance and accuracy of the spell.

 

Spell Tags: Damage Debuff

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy)

Rwbywhistler138

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