Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
30 ft.
Components
S **
Duration
Instantaneous 24 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You tweak a strand of a creature’s fate as it attempts an attack roll, saving throw, or skill checks. Roll a d20 and subtract 10 to produce a number from 10 to -9. Add that number to a creature’s roll. This adjustment can turn a failure into a success or vice-versa, or it might not change the outcome at all.
* - which you take when a creature makes an attack rolls, saving throws, or skill check ** - (N/A)
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