You attempt to interrupt a creature in the process of casting a spell, delaying the activation of their magic. If the creature is casting a spell of 1st level or lower, its spell is delayed for two turns, but still activates and acts as normal at that time. If it is casting a spell of 2nd level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell is delayed for two turns, but still activates and acts as normal at that time. If used on an magic object, or a person under the effect of magic or a curse, the spell, curse or magic effect are disrupted for thirty seconds or two turns of combat.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, this spell interrupts magic for two turns if its level is less than or equal to the level of the spell slot you used.
* - which you take when you see a creature within 30 feet of you casting a spell ** - (Gold dust worth five silver coins which will be destroyed.)
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