With a chilling sound, you hurl an animated skull from the tip of your sword that feeds from your enemies despair!
Make ranged spell attack agains the target. On a hit the target takes 1d6 necrotic damage. The target must succeed on a (DC) constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if the effect reduces its hit point maximum to 0.
A celestial being hit by this attack takes an extra 2d6 necrotic damage.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 necrotic damage and 2d6 extra necrotic damage on celestial beings for each slot level above 1st.
* - (A Bloody Skull)