Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You call to the lifeblood coursing through a creature within range, causing it to be wracked with pain as its blood begins to burn and bubble.

You may select a target you can see within range and force it to make a Consitution saving throw. On a success, the creature takes 2d8 necrotic damage, 2d8 fire damage, and the spell ends. A creature that does not have blood, such as a construct or elemental, automatically succeeds on this saving throw and is otherwise unaffected by the spell. 

On a failure, the target creature is wracked with pain as its blood boils inside its veins. The target suffers 2d8 necrotic damage and 2d8 fire damage at the start of each of it's turns, and has disadvantage on attack rolls as long as the spell remains active. A target may repeat the saving throw at the end of each of it's turns, ending the spell on a success. 

At higher levels: When you cast this spell using a spell slot of 5th level or higher, the fire and necrotic damage increase by 1d8 each and you can target one additional creature for every two slot levels above 4th. 

* - (a pinch of saltpeter)

Available For: Sorcerer (Legacy) Warlock (Legacy)

Ventureforthdnd

Comments

Posts Quoted:
Reply
Clear All Quotes