Level
5th
Casting Time
1 Action
Range/Area
150 ft.
(60 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Psychic
A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Wisdom saving throw. A target takes 4d8 Psychic damage on a failed save and humanoid (other targets to DM Discretion) targets will have souls snared, filing a soul coin upon death. On a successful save, target takes half damage and souls are not snared.
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